mirror of
https://github.com/workinghard/Cube4Fun_v2.git
synced 2025-12-13 19:42:09 +00:00
425 lines
13 KiB
C++
425 lines
13 KiB
C++
#include <Rainbowduino.h>
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#include <Wire.h>
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//#define DEBUG true
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#define COLORSHIFTTIME 100
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#define MAXSTACKSIZE 256
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#define NEWFRAMETIMEOUT 5000
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#ifdef DEBUG
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#define DEBUG_PRINTLN(x) Serial.println (x)
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#define DEBUG_PRINT(x) Serial.print (x)
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#define DEBUG_PRINTLN_TXT(x) Serial.println (F(x))
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#define DEBUG_PRINT_TXT(x) Serial.print (F(x))
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#else
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#define DEBUG_PRINTLN(x)
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#define DEBUG_PRINT(x)
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#define DEBUG_PRINTLN_TXT(x)
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#define DEBUG_PRINT_TXT(x)
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#endif
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// New balanced colors
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static unsigned char RED[256] = {255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
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255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,247,243,238,230,226,217,213,209,
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200,196,188,183,179,171,166,158,154,145,141,137,128,124,115,111,107,98,94,85,81,77,68,64,56,51,47,39,34,
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26,22,13,9,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,9,13,22,26,35,39,43,52,56,
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64,68,77,81,85,94,98,107,111,115,124,128,136,141,145,153,158,166,171,179,183,188,196,200,209,213,217,226,
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230,239,243,247,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
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255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,0};
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static unsigned char GREEN[256] = {0,0,7,17,22,30,34,39,47,51,60,64,68,77,81,90,94,98,107,111,119,124,132,136,141,149,153,162,166,170,179,
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183,192,196,200,209,213,221,226,230,238,243,251,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
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255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
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255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
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255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,251,243,238,230,226,221,213,209,200,196,
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192,183,179,170,166,158,154,149,141,136,128,124,120,111,107,98,94,90,81,77,68,64,56,52,47,39,34,26,22,18,9,
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5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,0};
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static unsigned char BLUE[256] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,9,18,22,26,34,39,47,52,56,64,
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68,77,81,90,94,98,107,111,120,124,128,136,141,149,154,158,166,170,179,183,188,196,200,209,213,221,226,230,
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238,243,251,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
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255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
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255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
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255,255,255,255,255,255,255,255,251,243,239,234,226,221,213,209,200,196,192,183,179,171,166,162,153,149,141,
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136,132,124,120,111,107,103,94,90,81,77,68,64,60,52,47,39,35,30,22,17,255,0};
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//unsigned char _buffer_2D[8][8]; // PlasmaMatrix = buffer_2D
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unsigned char _buffer2_3D[4][4][4]; //
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unsigned char _buffer1_3D[4][4][4]; //
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unsigned char (* displayBuffer)[4][4][4];
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unsigned char (* writeBuffer)[4][4][4];
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int writeBuffer_top = 0;
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unsigned char _receive_buffer[MAXSTACKSIZE];
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unsigned char _receive_buffer_top = 0;
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unsigned char _receive_buffer_bot = 0;
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unsigned long streamStartedTime = 0;
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unsigned long newFrameMillis = 0;
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unsigned char z,x,y,colorshift=0;
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long animation = 0;
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unsigned long lastChangeTime = 0;
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unsigned long lastColorShift = 0;
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const long animInterval = 300000; // 5 minutes
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int __state = 0; // 0 = waiting for cmd
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int __stateEnd = 0; // 0 = start
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boolean newFrame = false;
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unsigned const char lc_slash = '/';
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unsigned const char lc_question = '?';
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unsigned const char lc_coma = ',';
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unsigned const char lc_space = ' ';
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// --------------- FUNCTIONS ---------------- //
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void genPlasmaMatrix() {
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// Generate Plasma-Array
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for(x = 0; x < 8; x++) {
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for(y = 0; y < 8; y++) {
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uint32_t color = int(32.0 + (32.0 * sin(x / 4.0)) + 32.0 + (32.0 * sin(y / 4.0))) / 2;
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setByteColor2D(color);
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}
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}
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}
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void genPlasmaMatrix2() {
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// Generate Plasma2-Array
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for(x = 0; x < 8; x++) {
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for(y = 0; y < 8; y++) {
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uint32_t color = int(32.0 + (32.0 * sin(x / 1.0)) + 32.0 + (32.0 * sin(y / 1.0))) / 2;
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setByteColor2D(color);
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}
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}
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}
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void genPlasmaCube() {
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// Generate PlasmaCube-Array
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for(x = 0; x < 4; x++) {
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for(y = 0; y < 4; y++) {
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for(z = 0; z < 4; z++) {
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int color = int(32.0 + (32.0 * sin(x / 1.0))+ 32.0 + (32.0 * sin(y / 1.0)) + 32.0 + (32.0 * sin(z / 1.0))) / 3;
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setByteColor3D(color);
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}
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}
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}
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}
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void genPlasmaCube2() {
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// Generate PlasmaCube2-Array
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for(x = 0; x < 4; x++) {
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for(y = 0; y < 4; y++) {
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for(z = 0; z < 4; z++) {
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int color = int(32.0 + (32.0 * sin(x / 4.0))+ 32.0 + (32.0 * sin(y / 4.0)) + 32.0 + (32.0 * sin(z / 4.0))) / 3;
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setByteColor3D(color);
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}
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}
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}
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}
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void genPlasmaCube3() {
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// Generate PlasmaCube3-Array
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for(x = 0; x < 4; x++) {
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for(y = 0; y < 4; y++) {
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for(z = 0; z < 4; z++) {
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int color = int(32.0 + (32.0 * sin(x / 8.0))+ 32.0 + (32.0 * sin(y / 8.0)) + 32.0 + (32.0 * sin(z / 8.0))) / 3;
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setByteColor3D(color);
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}
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}
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}
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}
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void setByteColor2D(uint32_t color) {
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unsigned char color255 = (color * 4 + colorshift ) % 256; // Transform to 8 Bit color
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if ( color255 > 0 ) {
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if ( color255 > 253 ) { // 254 and 255 are reserved
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color255 = 253;
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}
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}else{
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color255 = 0;
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} // Range 0 ... 253
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Rb.setPixelXY(x,y,RED[color255],GREEN[color255],BLUE[color255]);
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}
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void setByteColor3D(uint32_t color) {
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unsigned char color255 = (color * 4 + colorshift ) % 256; // Transform to 8 Bit color
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if ( color255 > 0 ) {
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if ( color255 > 253 ) { // 254 and 255 are reserved
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color255 = 253;
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}
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}else{
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color255 = 0;
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} // Range 0 ... 253
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Rb.setPixelZXY(z,x,y,RED[color255],GREEN[color255],BLUE[color255]);
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}
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void drawNewFrame() {
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for(x=0;x<4;x++) {
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for(y=0;y<4;y++) {
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for(z=0;z<4;z++) {
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Rb.setPixelZXY(z,x,y,(RED[(*displayBuffer)[x][y][z]]),(GREEN[(*displayBuffer)[x][y][z]]),(BLUE[(*displayBuffer)[x][y][z]])); //uses R, G and B color bytes
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}
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}
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}
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// Update the timeout timer
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streamStartedTime = millis();
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}
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void changeAnim() {
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animation = random(0,5);
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//animation = 0;
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}
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// Flip the write and display buffer
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void flipBuffer() {
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unsigned char (* p_tmp)[4][4][4];
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p_tmp = displayBuffer;
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displayBuffer = writeBuffer;
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writeBuffer = p_tmp;
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// Remember the timestamp
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newFrameMillis = millis();
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}
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void receiveEvent(int howMany) {
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while ( Wire.available() > 0 ) {
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if ( _receive_buffer_top < MAXSTACKSIZE ) {
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_receive_buffer[_receive_buffer_top] = (unsigned char)Wire.read();
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_receive_buffer_top ++;
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}else{
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DEBUG_PRINTLN_TXT("Buffer overflow");
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Wire.read(); // Empty the queue
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}
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}
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}
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void fillBuffer(unsigned char pc_input, int p_pos) {
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int li_tmp = 0;
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for(int lx=0;lx<4;lx++) {
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for(int ly=0;ly<4;ly++) {
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for(int lz=0;lz<4;lz++) {
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if ( li_tmp == p_pos ) {
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(*writeBuffer)[lx][ly][lz] = pc_input;
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return;
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}
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li_tmp++;
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}
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}
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}
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}
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unsigned char getBuffer(int p_pos) {
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int li_tmp = 0;
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for(int lx=0;lx<4;lx++) {
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for(int ly=0;ly<4;ly++) {
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for(int lz=0;lz<4;lz++) {
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if ( li_tmp == p_pos ) {
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return (*writeBuffer)[lx][ly][lz];
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}
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li_tmp++;
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}
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}
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}
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return 0;
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}
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int checkEnd(unsigned char pc_input) {
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int isEnd = 1;
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switch (__stateEnd) {
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case 0:
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if ( pc_input == lc_coma) {
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__stateEnd = __stateEnd + 1;
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}
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break;
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case 1:
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if ( pc_input == lc_coma ) {
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__stateEnd = __stateEnd + 1;
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}else{
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__stateEnd = 0; // Roll back
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}
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break;
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case 2:
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if ( pc_input == lc_space ) {
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__stateEnd = __stateEnd + 1;
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}else{
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__stateEnd = 0; // Roll back
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}
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break;
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case 3:
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if ( pc_input == lc_space ) {
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// End found
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isEnd = 0;
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}
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__stateEnd = 0; // Roll back
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}
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return isEnd;
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}
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void processIn(unsigned char pc_input) {
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switch (__state) {
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case 0:
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if ( checkEnd(pc_input) == 0 ) {
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// Reset the values
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//DEBUG_PRINTLN_TXT("End found.");
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//DEBUG_PRINT_TXT("Pos: ");
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//DEBUG_PRINTLN(gi_buffer2_pos);
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__state = 0;
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writeBuffer_top = 0;
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}
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if ( pc_input == lc_slash ) {
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__state = __state + 1;
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//DEBUG_PRINTLN_TXT("0->1");
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}
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break;
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case 1:
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if ( pc_input == lc_slash ) {
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__state = __state + 1;
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//DEBUG_PRINTLN_TXT("1->2");
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}else{
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// something went wrong, roll back
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__state = 0;
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//DEBUG_PRINTLN_TXT("1->0");
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}
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break;
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case 2:
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if ( pc_input == lc_question ) {
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__state = __state + 1;
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//DEBUG_PRINTLN_TXT("2->3");
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}else{
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// something went wrong, roll back
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__state = 0;
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//DEBUG_PRINTLN_TXT("2->0");
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}
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break;
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case 3:
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if ( pc_input == lc_question ) {
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__state = __state + 1;
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//DEBUG_PRINTLN_TXT("3->4");
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}else{
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// something went wrong, roll back
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__state = 0;
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}
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break;
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case 4:
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//DEBUG_PRINT(writeBuffer_top);
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//DEBUG_PRINT_TXT(":");
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//DEBUG_PRINTLN(pc_input);
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if ( checkEnd(pc_input) == 0 ) {
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// Reset the values
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__state = 0;
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writeBuffer_top = 0;
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DEBUG_PRINTLN_TXT("ERR: End found.");
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}else{
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// Reading data
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fillBuffer(pc_input, writeBuffer_top);
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if ( writeBuffer_top < 64 ) { // Fill 64 chars
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writeBuffer_top++;
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}
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if ( writeBuffer_top == 64 ) {
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unsigned char lc_check = 0;
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for (int i=0; i<64;i++) {
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lc_check = lc_check + getBuffer(i);
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//DEBUG_PRINT(i);
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//DEBUG_PRINT_TXT(":");
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//DEBUG_PRINTLN(getBuffer(i));
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}
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DEBUG_PRINT_TXT("Checksum: ");
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DEBUG_PRINTLN(lc_check);
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newFrame = true; // Draw new frame
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flipBuffer(); // Change to the second buffer, so the first one can be displayed
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writeBuffer_top = 0; // Reset the writeBuffer
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__state = 0; // Change state to listen
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__stateEnd = 0; // Reset endState check
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}
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}
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}
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}
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// ---------------- SETUP --------------- //
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void setup() {
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Rb.init(); //initialize Rainbowduino driver
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Wire.begin(2); // initialize wire connection as slave #2
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Wire.onReceive(receiveEvent); // set function to be called
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#ifdef DEBUG
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Serial.begin(57600);
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#endif
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DEBUG_PRINTLN_TXT("Empfaenger 2");
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randomSeed(analogRead(0)); // Init randomizer
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displayBuffer = &_buffer2_3D;
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writeBuffer = &_buffer1_3D;
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changeAnim(); // First random animation
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}
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// ---------------- SETUP --------------- //
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// ---------------- MAIN --------------- //
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void loop() {
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if ( _receive_buffer_top != _receive_buffer_bot ) {
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while ( _receive_buffer_top != _receive_buffer_bot ) {
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//DEBUG_PRINT(_receive_buffer[_receive_buffer_bot]);
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processIn(_receive_buffer[_receive_buffer_bot]);
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_receive_buffer_bot++; // Consume input
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}
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//DEBUG_PRINTLN_TXT("");
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}
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if ( _receive_buffer_top == _receive_buffer_bot && _receive_buffer_top > 0) {
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_receive_buffer_top = 0;
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_receive_buffer_bot = 0;
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}
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unsigned long currentMillis = millis();
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if ( newFrame == true ) {
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// Draw received frame
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drawNewFrame();
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// Check for the timeout
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if ( currentMillis - newFrameMillis > NEWFRAMETIMEOUT ) {
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newFrameMillis = currentMillis;
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newFrame = false;
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}
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}else{
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if ( currentMillis - lastChangeTime > animInterval) {
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lastChangeTime = currentMillis;
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changeAnim();
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}
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switch (animation) {
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case 0: // Plasma1
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genPlasmaMatrix();
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break;
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case 1: // Plasma2
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genPlasmaMatrix2();
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break;
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case 2: // Cube3
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genPlasmaCube3();
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break;
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case 3: // Cube1
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genPlasmaCube();
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break;
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case 4: // Cube2
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genPlasmaCube2();
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break;
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default:
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genPlasmaCube();
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}
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if ( currentMillis - lastColorShift > COLORSHIFTTIME) { //
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lastColorShift = currentMillis;
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colorshift = colorshift + 1;
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}
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//delay(100);
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}
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}
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